I composed and edited these screenshots. I posed the characters and rendered them in Unity along with the environments and props. I used Photoshop to further enhance the images and composition.
For Survios' VR title Electronauts, I worked on visual development and research. I experimented with different visual effects to accompany music. I also created concept art for the general look and feel of the game early on. During development I modeled and textured the intractable props and instruments as well as some of the environments. I used Maya, Unity, Photoshop, and Substance Painter.
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