SOFTWARE

Storyboard Pro, Adobe Animate CC, Photoshop, After Effects, Premiere Pro, Illustrator
Maya, 3DS Max, Substance Painter, Unity, Unreal Engine 4


EMPLOYMENT
Artist Survios, Los Angeles, CA                                                        August 2016 – Current
High poly modeling, basic character rigging and animation
Concept and promotional art
Creating game pitch presentation material
Normal baking, and texturing for AAA VR experiences

Art Intern Survios, Los Angeles, CA                                              May 2016 – August 2016
Working with a small team to create a prototype game
Creating a fun playable VR demo
Making quick and effective visuals from concept to 3D model to animated playable assets
Level design including lighting, environment design and layout for optimal VR gameplay

GAMES
Raw Data (shipped July 14, 2016)
3D Prop and Environment Artist

Electronauts (shipped August 7, 2018)
2D and 3D Visual Development & Prototyping
3D Prop and Environment Artist

Creed: Rise to Glory (Shipped September 25, 2018)
3D Prop and Environment Artist

EDUCATION
Laguna College of Art and Design, CA                                               Sep 2014 – Dec 2017
Graduated magna cum laude with a Bachelor’s in Fine Arts

Western Washington University, WA                                             Sep 2011 – August 2014
Attained Minor and Certificate in Teaching English to Speakers of Other Languages

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